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tutorials
Tutorial #1:
How to make a Self-Illumination Mask
by Dregs
This tutorial covers how to make a light gradient, save it as a mask and alpha channel to a texture and build the final shader in the UT2004 UEditor.
Tutorial #2:
How to make a Floor Tile for the Unreal 3 Engine
by Dregs
This tutorial covers how to make a Diffuse, Specular, and Normal for a common floor tile and build the final material shader in the Unreal 3 UEditor.
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Last updated April 4, 2008
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