Normal maps and how not to do them. Ambient Occlusion in 3dsmax Tiling Textures in Max Top 10 texturing Tips Adding dirt using masks and blending modes Setting up UVs for tiling textures Floating geometry technique for normal map detail How to fix normal map seams on mirrored textures Metal-Base texture tutorial Varga Hair Tutorial Stone Floor Tiles Adding Normal Map Detail Specular Map Study
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Last updated June 30th, 2009