dregs level design


CTF-KhnumII

CTF-Khnum was my first UT2003 map which was released in May of 2003. Three months later, improvements were made and re-released as CTF-KhnumII. The theme revolved around the earliest of the Egyptian gods Khnum. Stock and New textures were used throughout including my first stab at the Unreal Editor and 3DS max. I look back now and see so many hanus build mistakes (sigh), but at least I learned something from it.

Insite Review Score: 8/10
Mapraider Review Score: 7.14/10
UTMR2003 Score: 45/50

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Last updated August 6th, 2005

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