dregs level design


Here's a Screen shot in an early build of UE3 Engine. The use of CubeMap and Specular looked great on transparency then. Shame that latest UE3 does not allow Specular and CubeMap together on transparency - results are horrible/unusable.
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Screen shot in early build of UE3 Engine.  Newest UE3 does not allow transparent with Specular and CubeMap together.

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Ingame Screen Shot.

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Maps






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Last updated June 28th, 2009

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