dregs level design


You have to admit... any asset you get to use an emissive and cube map is fun! Modeling by Frank Torrealba.
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Lab Equipment
Sometimes when I get a model, I haven't a clue how the UnWrap was laid out and make a Color UnWrap. Looks goofy, but it helps me understand what the heck is going on.
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Human Fighter
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Maps
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Last updated October 1st, 2008

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